#ifndef MINIMAP_H 
#define MINIMAP_H 

#include "ui.h"

class MiniMap : public UI::Image {
	public:
	MiniMap(const int x, const int y, const int w, const int h);
	~MiniMap();
	void blit(SDL_Surface* surface);
	void render();
	void tick();
	void setIsInvalidated(const bool isInvalidated);
};

#endif // MINIMAP_H

